Graduate Research Assistant — Kennesaw State University
Jul 2024 – May 2025 · XR Engineering
Develop beginner-friendly XR engineering learning materials, focusing on accessibility, requirements engineering, and educational content for CCSE.
Graduate Research Assistant · Aspiring Software Engineer · Projected Graduation: May 2026
I’m a media production specialist transitioning into software engineering, currently pursuing my Master’s at Kennesaw State University (graduating May 2026). I blend audio engineering, software development, and user-focused design across game development and XR education projects.
Jul 2024 – May 2025 · XR Engineering
Develop beginner-friendly XR engineering learning materials, focusing on accessibility, requirements engineering, and educational content for CCSE.
Oct 2019 – Feb 2022 · Atlanta, GA
Started as an Audio Engineer Intern and grew into Assistant Studio Manager. Led recording sessions, managed studio workflow, and delivered high-quality audio for artists.
I’m strengthening my software engineering foundation through DS&A practice, LeetCode, and HackerRank. I am open to internships in software development, XR, multimedia, or audio tech.
My dream is to work in music technology — ideally at Avid Technology — or launch my own company building audio plugins, effects, and hardware.
I designed portions of the UI for Infinite Dungeon Survival. I will add screenshots soon.